The JUMPS

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LONG, TRIPLE, HIGH & POLE VAULT

Quickness, speed and strength are three of the four the basic requirements for a good jumper. If you have these, then you can learn the fourth which is technical ability, and you can become a good jumper.

Each jumping event is distinctively different and each requires the learning of specific techniques. However, there is a lot of commonality between the jumping events.

MOTOR LEARNING

EXPERIENCE+MOTIVATION+PERFECT PRACTICE+GENETIC FACTORS+SPECIFICITY = SUCCESS

ACHIEVED OBJECTIVE = SUCCESS

UN-ACHIEVED OBJECTIVE = RE-EVALUATE AND LEARN

RETENTION THROUGH REPETITION = MUSCLE MEMORY

STAGES OF MOTOR LEARNING

EVENT COMMONALITY

All of the jumping events require that the athlete create a large impulse when leaving contact with the ground. It is the foot that supplied this impulse. This strength of the impulse is a product of the force and time of the impulse action. It is either a big force for a short period of time or a smaller force for a longer period of time. An increase in either force or time will result in a larger impulse being applied to the jump.

The foot action must be a heel to toe rocking action on the take-off foot plant. For the high jump and the pole vault, this action is longer in time (slower) and more pronounced. In the long and triple, it is shorter and less pronounced.

THE APPROACH:

Gymboss Timers

THE PENULTIMATE STEP:


LINKS TO:

HIGH JUMP

LONG JUMP

TRIPLE JUMP

POLE VAULT

Training principles for jumpers: implications for special strength development
 

FOLLOWING ARE LINKS TO MY NOTES FROM THE USATF COACHING EDUCATION LEVEL II JUMPS SCHOOL:

COMMONALITIES OF THE JUMPS

HIGH JUMP

LONG JUMP

TRIPLE JUMP

POLE VAULT

Recommended Resources UK

Winning Jumps and Pole Vault

Recommended Resources USA

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